Category:Buildings and decorations

Plant the World contains various buildings and decorations that may be placed for gameplay benefits and/or aesthetic purposes. Other than the Ranger Hut, buildings and decorations may only be placed in zones that the player or their teammates own.

Buildings and decorations are distinguished by their function: Buildings tend to have attributes relating to production of resources, travel or combat, whereas decorations are primarily cosmetic, with some basic environmental effects, such as lighting.

Additionally, only five buildings may be placed in a zone, while there is a limit of 200 decorations that may be placed per zone, and decorations may be obtained with gems instead of wood and gold.

Buildings
Buildings are categorised into seven groups in the building menu: Home, Production, Crafting, Logistic, Defense, Attack and Team.

Home
The Home building is used to place the player's respawn point and grants an automatic resource collection buff within a certain radius.


 * Home

Production
Production buildings are associated with the generation of the game's main resources: wood, gold and fruit. Some buildings' production rates depend on the trees found in the zone on which they are built.


 * Market
 * Lumber Camp
 * Farm

Crafting
Crafting buildings are for the creation of usable items from other materials.


 * Alchemy Lab
 * Blacksmith
 * Seed Nursery

Logistic
The Logistic category includes buildings that relate to ingame travel.


 * Portal
 * Dock

Defense
Defense buildings assist the player in defending the zones they are placed in against enemies.


 * Tower
 * Alert Tower

Attack
Attack buildings assist the player in attacking enemy zones they are placed in.


 * Ranger Hut

Team
Team buildings have special effects for the owner and their teammates.


 * Team Headquarters

Decorations
Decorations are categorised into twelve groups under the Decorations menu: Bridges, Building, Graveyard, Light, Miscellaneous, Monument, Music Sport, Terrain, Tower, Vehicle and Wall. While decorations do not create any stat boosts or facilitate production of resources, some of them have gameplay effects and benefits, such as providing sources of light (useful at night), bridging bodies of water, and physically blocking enemies and predators.

Bridges
The Bridges category contains structures designed to allow players to walk across water, such as bridges and jetties. Since only the supports need to be placed on land, they can easily be positioned across water and other terrain.

Building
The Building category includes various decorations modelled after places of shelter and habitation.

Graveyard
The Graveyard category includes decorations typically associated with death and graveyards, such as tombstones, sarcophagi, mausoleums and a hanging post.

Light
The Light category contains decorations that emit light. They are useful for improving visibility at night.

Monument
The Monument category contains structures that are modelled after famous real-world landmarks, such as the Eiffel Tower, the Statue of Liberty, and the Capitol Building in Washington, D.C..

Music
The Music category features decorations associated with music, such as musical instruments and a stage.

Sport
The Sport category includes a variety of sports-related decorations such as balls, a basketball net, a katana stand, and football goalposts.

Terrain
The Terrain category contains decorations that, when placed, may appear as a part of the environment, such as stone paths, ponds, small hills and outcrops of rock.

Tower
Decorations under the Tower category are generally tall and narrow. Some have the cosmetic appearance of places of shelter, whereas others are standalone structures, such as pillars and wind turbines.

Vehicle
The Vehicle category contains vehicles, aircraft and spacecraft landers.

Wall
The Wall category includes decorations that take the form of barriers or dividers, such as hedges, fences, gates and fortress walls. As the name suggests, they may be placed defensively to prevent enemies and predators from entering a place of interest.